From
the dwarven codex "Beyond the Mountain" by Goralken'dekr, a dwarven member
within the Council of Nine.
Under the looming
shadows of the Greycloak Mountains stands Zilgarr; a picturesque Dwarven
lumber village, set against the dark, menacing backdrop of the vast leafy
green sea known as the Dire Woods.
If a traveler were
to look down on Zilgarr from the lofty reaches of the Drimlok Pass, they
would see the thatched roofs of the quaint Dwarven village staring up at
them, small chimney stacks puffing out streams of smoke. Unlike the other
places in Garr, the town is not walled, but scattered lazily about the
edges of the forest, with most of the industries concentrated along the
north and eastern sides of the town, closest to the forest.
The artisans of
Zilgarr
Ruled over by the
head of a rich Dwarf clan, Bhrian Kaldaragnar, this smallish town is used
by woodsmen, smiths and many other trades. There are also a few human farmers
here, growing crops over land already cleared by deforestation. Trees are
cut down here and taken to the mills on the outskirts of the town, where
they are cut up into planks and logs to be used in construction and weapon
crafting, as well as firewood for the various furnaces and smithies across
Garr. The leftover scrap wood is then carted over to the paperworks, where
they pulp it and churn out around a ton of paper a week. These goods are
traded in Korgarr for rarer, more exotic items, as well as necessary items
such as metal and livestock. Dwarven ale is also shipped over the mountains
from Dirgarr, and there is always a regular demand for it here, for such
is the way of Dwarves.
Enough ale for
all!
The only tavern
in Zilgarr is the “Drunken Dwarves” Inn. It is owned by a popular human
called Aron Stellis. He doesn’t have any racial preferences, and all are
welcome to stay at the Inn, though he always keeps one eye on the money
stash at all times whenever goblins are in town, though they are rarely
seen here, such are the hardships of the Drimlok Pass during the winter
months.
It may be the only
tavern in Zilgarr, but it certainly isn’t lacking in room, with no less
than fifty guest bedrooms, and one custom built for VIPs. Most of the locals
frequent the place, as well as the many adventurers who come down from
the mountains, just to say that they had been to the northernmost settlement
in the known lands, and to brag about it when they returned home. A few
came to traverse the forest, to seek out the legends which shroud the ancient
wood. None have so far returned, though the small guard house, manned by
three dwarves and two humans, near the very edge of the forest, keeps watch
for such an occasion, and any other incident which might require their
services.
The mysterious
Dire Woods:
The legends tell
of evil trees and strange humanoid creatures, flitting through the dark
green world under the canopy of leaves, watching with pale yellow eyes.
They also tell of this strange old man leaning heavily on an old oaken
staff bound with peculiar silver markings, who was once seen walking through
the forest by a band of prospecting dwarves. They called out to him and
he looked briefly up at them, before fading from their sight. The dwarves,
disliking most forms of magic, or what they perceived to be magic, fled
at the sight and returned to their homes, telling what they saw. Few expeditions
were launched after that, and those that did not often returned.
Clan leader
The town’s ruler,
Bhrian Kaldaragnar, lives in a large house just outside the village proper.
The house itself is constructed of the grey building stone, crafted by
the stone masons in Korgarr and transported down the Drimlok Pass to the
village. There is a wooden stockade surrounding his dwelling, and dwarven
guards stand to attention at it’s gates twenty four hours a day. Bhrian
has ruled the town for three hundred and fifty two years, taking over from
his father, Thangror Kaldaragnar, who founded the town when he discovered
the Drimlok Pass by accident after being trapped in a snowstorm. Bhrian
often travels up to Korgarr to consult the King on certain matters, or
whenever a Clan Gathering is called.
Entertainment
The town also hosts
the “Dwarf Throwing” competition each year in the summer, and it is this
very town where the popular sport was invented. The Dwarves who live in
Zilgarr are easy going and don’t take offense at the name, and many even
join in with the festivities, though real dwarves are no longer thrown,
with weighted dummies being used in their place. Still, the event is popular,
drawing people from all over Telgard to the town and all the rooms at the
“Drunken Dwarves” Inn are always fully booked in advance.
All travelers should
be aware upon entering the town that the laws are strictly upheld, and
anyone found breaking them will receive a lengthy spell in the town’s prison,
or at the least a hefty fine. On the whole, the place is a pleasant place
to stay, the locals friendly and helpful, with little violence and civil
disorder except occasionally during the “Dwarf Throwing” contest.
Although not technically
in the mountains, the town of Zilgarr still maintains strong ties and a
healthy trade with the rest of Garr, particularly Korgarr, and Bhrian has
always recognized the sovereign rule of King Dirgot.