The
Snog Report - The State of the Realms
- by Snog Gutterwump
and the official S.I.R.A. reporters
Welcome all, to the latest installment of
the Snog reports! This time around we have several reporters from all over
the realm! I've been stuck at diner for so long that I was unable to travel
the realms and gather reports! However, I managed to persuade *Toothy Grin*,
several of Telgard's best to help out! Ah, besides Telgard has grown
too big for just one gob to cover.
Lirynn:
The storms of change have finally
reached the elven nation. Making the great branches of Silverdawn sway,
dimming the glimmer of the Glimmerwood, and infusing the mourning town
of Na'el with a need to act. Elves pick up arms and ready themselves for
a battle, a battle against the evil Greegore Tribe!
The secretive elven sect of
the Church of Telgard, has been in a dither ever since the Olaf'mounds
tale reached elven ports. What, if anything could this mean?
Elven maidens have gone missing
all over the realm, most were last seen in the Glimmerwood. At least we
know two are in good hands, one is being rescued by the second bravest
elf in Telgard! He has confronted her would be kidnappers with bow and
arrow, needless to say they're not about to take the matter sitting down.
The other maiden has found herself in the presence of an old elf and one
of the bullheaded!
Yet, the maidens that have been
captured so far, may have been found already! One lucky elven fellow has
just found himself imprisoned with seven lovely maidens. It appears that
gobs also captured these ladies as well. A valuable lesson has been learned
though, when an invading race offers to play cards, drink and smoke shash...
make sure you have at least a dozen armed guards backing you.
Silverdawn:
The ever growing city of Silverdawn,
has put it's best astrologers to figuring out the portent of the sign of
the serpent. However, their newest member seems to have made the most progress
as she sits in library of Lirynn. She sorts through the book of Omens
and Portents, searching for a way to save the elven race from devastation.
The most bizarre occurrence
would be the appearance of a goblin in the midst of Silverdawn! Even stranger
he seems to be recruiting elves to attack his own kind! Although the one
elf he has recruited seems to be doing nothing but lazing about an Inn.
The gob also seemed to have a few people following him, who gave up once
the goblin had been arrested for the second time in one day!
The visit from the goblin seems
to have enticed the elven army in to a massive hiring spree. They've even
gone so far as to recruit a elven berserker with a pet skunk!
Na'el:
The quiet town of Na'el, where
they've just lost their mayor and only one adventurer deems it of importance
enough to investigate. He may be in over his head.
The resurgent grass roots movement
called Ke'site, has grown again in Na'el. Being fueled by the rumors from
Mirg, the ones that have the Siril'kete in a fit.
At least some adventures have
decided to do something about the disappearing maidens. Two elves and two
humans have taken up arms and thrown aside their peace bonds, in order
to get to the bottom of mystery. They've also volunteered to harvest some
rare herbs for Tel'arifae the largest portion of The elven Church of Telgard.
Yes, the winds have definitely
picked up in this once peaceful kingdom, whipping up the dust of mischievousness
and sending the olive branch of peace sailing out of reach... This is KM
Storm signing off.
Yes, we gobs have definitely
become a thorn in the elven nations side! Ha ah ha ! Well on to the dust
bowl known as Tahnn.
Tahnn:
This lizard populated country,
still goes through it's regular motions. As the rest of Telgard plunges
in to chaos and darkness, Tahnn plods on in it's dust filled life.
Hasst:
What's going on?
Ever heard of the pirates robbing
the merchant ships sailing the trading routes from Tahnn to other kingdoms
of Telgard? Well in Hasst a group of "investigators"
has now been hired to find out more about a traitor in a merchant's office
and those damn pirates... Can anyone believe those young'ens who've been
hired will solve the problem? Hah! Better send out some ships to protect
the trading routes...
And it is no better out in the
streets of Hasst. Two men, wandering the streets at nights, have been knocked
out and found themselves imprisoned in a small room in one of the most
famous brothels
of Hasst. Can anyone believe? Those men who brought them there claimed
they are robbers who tried to rob them and sent for the guards - well,
they said they would call for the guards and then just disappeared...
Last but not least there is
this 'ghost ship'... No one knows what's going on aboard, 't has just been
sailed into the port by a few sailors who weren't seen again after that
night. I have heard rumors about a nasty critter pestering the ship - seems
it has killed most of the crew.
A single critter
able to kill a complete crew?!?
~This is GM Nova signing
off!
Oasis of Ta'ess:
Newcomers to the Oasis have
been spotted, seeking to parch their thirst. A three and a half foot misharr,
an elf, and a human seem to be finding business among themselves... seems
that business may be picking up. In not too long, Tahnn might find itself
a booming center of business deals. The climate seems perfect for it, considering
that members of both parties do not seem to wish to spend more time on
deals in this climate. For now, things remain quite at the oasis,
making it the perfect pit stop for a vacation. But, who knows when desert
raiders will pillage, or a sandstorm will hit or a rare desert monster
will attack?...
Corendis signing off. No, wait!
Don't light that...
There you see those poor souls
trapped in that dry aired land called Tahnn!! At least my sources there
choose to report!!! Ack! Anyhow, let's move on to my eyes and ears in Korresh!!!
CONTINUED
ON PAGE SIX.......