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PICK
LOCKS (Dexterity):
The
character is adept at using picklocks, nails, or makeshift
tools to spring various kinds of locks or locks that have
been trapped. Note that lockpicks are illegal in most Kingdoms
but are almost necessary for the exercise of this skill.
Novice:
The character, using a set of lockpicks, can open standard
padlocks or door locks.
Proficient:
The character can use lockpicks to open well-made but standardized
locks and doors and can use splinters and nails to open standard
ones, and can detect the presence of a trapped lock.
Advanced:
The character can use lockpicks to open complex locks, splinters
or nails to open lesser locks and doors, and can spring and
avoid a trap he has detected.
Expert:
The character can practically open standard locks with only
his fingernails. He can open any kind of lock that requires
a key and can puzzle his way through combination and puzzle
locks. He can recognize a trap in a lock and can either spring
it, open the lock without springing it, or reset it after
opening the lock, depending on the nature of the lock and
of the trap.
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