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GOBLIN RELIGION AND CULTURE:

Goblins live in a vast jungle that they call the Green; they worship it as a sentient entity, and they're not far wrong. The Green has two aspects, the Mother and the Serpent, and neither aspect is good or evil. They represent a cycle where death and life are balanced, and the goblins fear the duo as much as they worship them.

Goblin society is based on tribal relations; there are two large tribes, the Korakolum and the Greegore, and in addition there are a few smaller tribes and a large population of Tribeless. The tribeless are scorned by the tribes, but they had forsworn their oaths to the tribes in order to live a life of self-sufficiency. The tribeless are a product of culture in Deeg, due to the influence of the humans who came to trade there. The tribes members themselves are easily identified; tribal tattoos cover large parts of their bodies, and they often hold the positions of power in Mirg. The Korakolum are based mostly in Krull and produce most of Krull's diamonds; their members have tattoos around the eyes. The Greegore are in Deeg, exporting most of Mirg's legal and illicit drugs, and their members have tattoos on the shoulders. Two other tribes, the Aaleem with tattoos on the chest and the Gaabaanowa with tattoos on the backs of their hands, tend to work outside the influence of the other two.

For more information about the religion of the Big Green, please see the Religions page.

GOBLIN NOBILITY:

Goblin nobility depends on one's hierarchy in the tribes; shamans are among the highest positions one can achieve, and they are both highly respected and greatly feared. The Queen of Mirg is based in Krull, and those she adds to her harem are princes. The two heads of the Korakolum and Greegore tribes are the next highest in nobility, and they are the ones who hand out noble titles within the tribes and adopt those who were born tribeless into the tribe if that is their desire.

For more information on the governance of Mirg, please see the Geography page.

Goblins in General

Goblin History and Variations

 

 

 

 

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