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The
magic of form is the manipulation of shape, mass and volume.
Like Sentient Thought, it is a dangerous ability to admit
to, since the thought of being turned into a flea send most
normal people into a panic that can be immediately detrimental
to the mage.
Form
is most often awakened as a type of healing; 'restoring of
shape' is the most basic Form ability and the easiest. It
is often also awoken in times of sheer emotion, when the mage
may change himself into something or may change the shape
of something else.
Form
Scars are usually a permanent change to mage reflecting the
change he was trying to create. While this may seem an 'easy'
way to permanently change into something, that would be a
terrible mistake; for the Scar is hideously painful for the
rest of his life, or is twisted in some way.
Appropriate
focuses for Form include things that are malleable such as
clay, or models of the form that the target will be turned
into.
LEVELS
OF ADVANCEMENT:
None:
As with all sorcery talents, Awakening graduates a mage almost
directly into the Apprentice level of skill.
Apprentice:
The mage is able to perceive the 'true form' of something...he
can thus see through all shapeshifting spells and detect when
disease or a wound has changed the body from the 'true form.'
That knowledge can then be used for first aid or medicines
if necessary.
Journeyman:
The mage can begin to restore a 'true form' depending on the
extent of the change; healing is the easiest manifestation
of this ability. The mage can also begin to force an outside
form away from a 'true form' with inanimate objects of about
half his body-size. Note that inanimate nonliving objects
have no residual 'true form memory' so such changes are more
or less permanent.
Mage:
The mage can begin to force changes to the form of living
creatures; beginning with himself, he can learn to shape-shift
to a living creature of his own mass, and with others, he
can make minor changes to their appearance such as making
them fatter, taller, or with extra fingers. Such shapeshifting
is not 'true' shapeshifting...one does not actually turn into
another being, one merely assumes the form. Note that living
creatures have a sense of self that will actively resist changes
to their form--the longer a mage actively maintains a spell,
however, the more likely the creature will become resigned
to its new shape and 'grow into it.'
Adept:
The mage can do anything with a shape...he can turn himself
into something of much greater or smaller mass, or even into
something that is non-living...he can change other living
beings into different living forms, and non-living matter
is his plaything.
LOST
ABILITIES: It is said that once mages could perform perfect
metamorphoses, but true shapeshifting can now only be done
with the aid of the Lifesong skill.
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