 |
|
 |
|
Every
character begins play with the Personal Kit at no cost plus 200 gold (or
value equal to that of Korresh currency). You may purchase up to two additional
kits. Note that the Healing Kit, Camping Kit and Scholar's Kit can usually
be bought IC as a whole...the other kits must be pieced together from individual
purchases if you're not starting with them. Note that possession of the
Thieving Kit or any of its more sneaky items is ILLEGAL in every Kingdom.
Kit prices
reflect general availability and worth of their contents, which is why
some kits with less items are worth more than other kits with many items.
Once you've purchased your kits, you may then look at the individual price lists for
each Kingdom (Currency Page) or for basic supplies, go to the Common Market page
and pick up any extras. Some things due to their price alone will
require the Additional Gold advantage in order to be able to purchase it
as starting equipment.
Personal
Kit
(Free
at start)
|
Healers Kit
(50
Gold)
|
Camping Kit
(50
gold)
|
|
Comb
|
Tweezers
|
Bedroll, blanket
|
|
1 soap cake
|
Antiseptic salve
*
|
Large square of
oiled canvas
|
|
Boots
|
Needle, spool of
catgut thread
|
Flint & steel,
tinder
|
|
2 sets of clothing
|
Wine, boiled then
cooled
|
Spade
|
|
Traveler's cloak
|
Various herbs (common
remedies)
|
Dagger
|
|
Water skin
|
Small pot
|
Rope, 50 ft.
|
|
3 days rations
|
Candles
|
Torches, 5
|
|
Pouch
|
Backpack
|
Waxed twine,
25 feet
|
|
Small knife
|
Linen bandages, 50 ft.
|
Hatchet
|
Scholar's Kit
(50 gold)
|
Fighter's Kit
(100 gold)
|
Thieves Kit
***
(100 gold)
|
|
Ink, quills
|
Medium shield
|
Shuttered lantern
|
|
Parchment, 50 sheets
|
Weapon (see below)
**
|
Dagger
|
|
Charcoal, 2 pieces
|
Belt Knife &
boot knife
|
Soot
|
|
Empty book, 50 pages, x2
|
Studded leather armor
|
Soft soled shoes
|
|
|
|
Caltrops
|
|
|
|
Rope w/grappling
hook, 25 ft.
|
|
|
|
Money belt
|
| |
|
Lock picks
|
Cartography/Navigation
(100 gold)
|
Musician's Kit
(100 gold)
|
Builder's Kit
(100 gold)
|
|
Ink, quills
|
Theater Makeup
|
Small wood saw
|
|
Parchment, 50 sheets
|
Instrument
|
Stone cutter/pick
|
|
Charcoal, 2 pieces
|
Musical scores
/ ballads
|
Chisel
|
|
Area charts ****
|
Costume
|
Hammer, nails
|
|
|
Measuring tools
|
* Must have
herbalist skill to make more.
** Pick ONE: Battle
axe, small to medium sword, long bow, pole arm, war hammer, or mace.
*** Note: Some of
the items in this kit are ILLEGAL in every Kingdom on penalty of Incarceration!
**** Five total,
pertaining to one coast, border, or geographical feature each - - Player
chooses at creation.
|
 |
 |
 |
 |
|